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-
- ANGEL EYES of VISION FACTORY PRESENTS:
-
- L O R D S O F W A R D O C S
-
-
- GAME DESCRIPTION
- The kingdom is plagued by a fierce dragon and the king being a weak and
- feeble man has offered his kingdom to the strongest knight. This knight
- must prove himself worthy by defeating his rivals and the evil dragon.
- Four of the lands strongest men have been gathered for this task. The
- knights must engage in war amongst themselves until only one survives.
- these men will be forever known as The Lords of War.
-
-
- LOADING THE GAME
- 1. Plug a joystick into joyport #2.
- 2. Follow the normal booting procedures as described in your computer
- manual.
- 3. At the workbench prompt insert the "Lords of War" disk in the internal
- drive (DF0:).
- 4. The game will now load.
- 5. DO NOT remove the "Lords of War" disk at any time during the game.
-
-
- GAME OPTIONS
- Once the game has loaded you will be prompted to "Select Type of Game".
- You may choose the following options by moving the joystick up or down
- and then pressing the joystick button.
-
- DEMO-In this mode the computer controls all four players. Press any key
- during the demo to exit.
-
- 1 PLAYER - In this mode one player battles three computer opponets. Player
- one will use a joystick plugged into joyport #2.
-
- 2 PLAYER - In this mode two players and two computer players battle one
- another. Player must use a joystick plugged into joyport #1.
-
-
- SELECTING A CASTLE
- If you have selected a one or two player game you will be prompted to
- "Select Castle". A small image of the playfield will be displayed with a
- shield in one of the castles. Use the joystick to position the shield on
- the castle you wish to choose and press the joystick button to select and
- continue. This will be the castle you will be defending. Please note in a
- two player game players cannot select the same castle.
-
-
- GAME LAYOUT
- The game consists of four castles, one in each corner of the screen, along
- with four players(human or computer)protecting those castles. Game stats
- such as score and remaining lives are displayed near each castle. The
- current level number and the "time until doom" gauge are shown at the
- bottom of the screen. Before the start of each level, a timer will appear
- in the corner of each castle and count down to zero. Once the timer has
- ended, the ball will move in random direction, from the center of the screen
- and the level will begin.
-
-
- HOW TO PLAY
- The object of the game is to protect your castle while attempting to
- destroy your opponents' castles. The game involves a ball shooting around
- the playfield. When the ball hits a castle wall it will destroy a section
- of the wall. The number of hits to break through a castle wall depends on
- the speed and angle of the ball. Each player's movement is limited to the
- perimeter of his castle. Players hit, catch, and shoot the ball at opponents
- and also have the option of casting spells. A level is finished when a
- castle is destoyed(higher levels require two and three castles to be des-
- troyed). To destroy a castle the ball must break though its walls and hit
- the shield. Each player starts out with three lives and loses a life each
- time his castle is destroyed(computer players do not lose lives). When a
- player has no lives remaining that player is eliminated from the game. In
- a two player game with only one player left, the computer takes over
- control of the dead player's castle. You must survive the level to advance
- to the next one, thus if the castle is destroyed you must play that level
- again. In a two player game, if one player survives the level then both
- advance to the next level. Each new level contains different obstacles,
- faster and more intelligent computer players, and ball speeds. After
- battling through twenty different levels the player can then engage in a
- final battle with the dragon.
-
- MOVING THE PLAYER - Movement of the player is controlled with the joystick.
- The player will continue in a chosen direction until the joystick position
- is changed or the player reaches the border. Players can be moved even if
- not visible on the screen.
-
- CONTROLLING THE BALL - When the ball hits a player it will deflect in a
- different direction. Caution should be taken to avoid trapping the ball
- between the player and the castle since this may cause much damage to the
- castle. To catch the ball, press the joystick button when the ball makes
- contact with the player. Holding the joystick button down, without posses-
- sion of the ball, slows the player. Once the ball is caught the player can
- move around the perimeter of the castle(with the ball)at full speed. Releas-
- ing the button, when the player has been moved to the desired location, will
- fire the ball at an opponent. pointing the joystick in a different direction
- before releasing the button will change the angle the ball travels. For
- computer opponents, a higher levels, it will be necessary to master this
- technique to hit their castles. Holding the ball too long will cause the
- ball to automatically release.
-
- CASTING SPELLS - During the game the ball will ocassionally glow and may be
- caught to gain spell points. A player can accumulate a maximum of twenty
- spell points. Players(human and computer)receive some spells at the start of
- each level. If a player has aquired at least one spell point he may cast a
- spell. To do this, player must have possession of the ball. He must then
- point the joystick diagonally towards his corner of the screen and release
- the button(ex. Upper left castle would move the joystick up and left). At
- this point a list of spells will appear on the screen and the action will
- temporarily halt. Moving the joystick up or down will change the pointer to
- the current spell. At the bottom of the spell list are two power indicators.
- One shows current power for casting spells and the other shows power re-
- quired for that spell. If you have the required spell points, pressing the
- button will select the desired spell. Some spells may require a target
- castle. In this case move the joystick until the pointer points to the
- proper castle and press the buton.
-
-
-
- HIGH SCORES
- If your score is among the top one-hundred, you may enter your name in the
- high score list("Hall of Souls"). Use the ksyboard to type your name and
- press return when finished. If you would like to save your high scores,
- write-enable the disk BEFORE you enter your name and re-insert the disk back
- into the drive. DO NOT remove the disk once you have entered your name! To
- view the high scores, move the joystick up or down. To exit from high score
- screen press the joystick button.
-
- REMEMBER: DO NOT remove the disk from the drive at any time during game play
-
-
-
- OTHER FEATURES
- PAUSING THE GAME - To pause a game in progress, press space bar. To continue
- the game press any key.
-
- RESTART GAME - Press the ESC key to quit the current game.
-
- EXTRA MEMORY - Fro computers with at least one megabyte(1024k)of memory,
- the program will store the levels, graphics, and sounds into memory when
- they are initially loaded.
-
-
-
- HINTS
- 1. Whenever possible catch the ball.
- 2. Shoot the ball at angles towards your opponents.
- 3. Cast spells on castles that are almost destroyed.
- 4. Increase your speed on higher levels if opponents block all your shots.
- 5. Try and hit castles in the same place with your shots.
- 6. Hit castle walls in the mid-sections rather than corner and end sections.
- This will allow you to break through faster(this will not work on higher
- levels).
- 7. Protect your castle's mid-sections for the same reason stated previously.
- 8. Use obstacles to bounce your shots. This will also confuse the computer
- players.
- 9. Do not slow the ball speed down on higher levels. Computer players will
- be faster than the ball preventing any hits on their castles.
- 10. If a computer player is blocking your shots, and you have increased your
- speed, try increasing the ball speed(on some levels this may be the only
- way to destroy an enemy).
- 11. Try to destroy different castles in the earlier levels. This will give
- you practice for later levels that require more than one castle to be
- destroyed.
- 12. Take advantage of spells cast on opponents by other players whether
- human or computer.
- 13. Everytime a computer player is destroyed he will become "smarter" and
- will start to cast spells to speed himself up and to protect him when he
- is in danger of being destroyed.
-
- TWO PLAYER GAME HINTS:
- 1. Choose castles that are at opposite corners of each other. This will
- allow both players easy access to both computer players.
- 2. Pass the to each other to destroy the computer players.
- 3. Don't kill each other unless you have no other option.
-
-
-
- SPELL LIST
- Cancel Spell - Returns to the game without casting any spells.
- Increase Timer - Increases the amount of time left on the "TIME UNTIL DOOM"
- timer (see below).
- Speed Ball - Increases the ball's speed (for that level only).
- Slow Ball - Decreases the ball's speed (for that level only).
- Speed Player - Makes your player move faster.
- Slow Enemy - Makes an opponent slower (timed).
- Confuse Enemy - Makes an opponent move in the wrong direction (timed).
- Freeze Enemy - Stops an opponent from moving (timed).
- Protect Castle - Makes your castle walls indestructible (timed).
- Freeze Enemies - Stop all opponents from moving (timed).
- Teleport - Takes you to the next level.
- Destroy Castle - Destroys an opponent's castle.
- Extra Castle - Awards an extra life.
-
- When a spell is cast on a player, a timer may pop up above that players'
- castle indicating how long the spell will last. A player may cast as many
- spells as desired but only one spell may be cast on a single player at any
- one time. If a timed spell is cast on a player, any previous timed spell
- will be cancelled.
-
- DOOMSDAY
- If the "TIME UNTIL DOOM" timer runs out before a level is finished, the
- dragon will appear in the center of the screen. It will rapidly fire the
- ball at the players. Once the dragon has appeared, players can no longer
- catch the ball or cast spells. This dragon will stay until the level is
- over and cannot be destroyed at this point in the game.
-
- THE FINAL BATTLE
- Once twenty levels have been completed the game will enter the final stage.
- In a two player game, if both players survive, they will enter a sudden
- death level, where both players complete against each other(no computer
- players)until one is eliminated. The surviving player will enter his castle
- and fight against the dragon. There are no castles to defend or destroy;
- only the player and the dragon exist. The player can move around the entire
- perimeter of the play area while the dragon flies around the entire screen.
- The player must hit the dragon several times with the ball to destroy it.
- The player may hold onto the ball for an unlimited amount of time. Once the
- ball has been fired it will continue to move until the player catches it
- again. Once you defeat the dragon you will become KING!
-
-
-
- SCORING
- Points are awarded in the following manor....
- 25 - Hitting the ball. 5000+ - surviving a level.
- 50 - Catching the ball. 10000 - Destroying a castle.
- 250 - Hitting a castle wall. 150000 - Killing the dragon.
-
- H A V E F U N ! ! ! -Angel/VF
-